Apple claim that Epic Game Store won’t be profitable until 2027
Epic Games has lost around £132million ($181million USD) in 2019 through investments in the Epic Game Store, details from the Apple versus Epic legal case have revealed.
A summary of the arguments that Apple will be bringing to court next month have been revealed. Apple has said that the Epic Game Store will “not be profitable for at least multiple years, if ever”.
Citing depositions from the Epic Game Store VP Steve Allision, and Epic VP of business development Joe Kreiner, Apple’s documentation says that Epic have lost £132million ($181million USD) on the Epic Game store in 2019. Apple says that the projected loss for 2020 is £199million ($273million USD), with a further loss of £101million ($139million USD) expected in 2021.
Apple also claims that the Epic Game Store will not be profitable before 2027, instead needing to recoup spent costs by money raised through other parts of its business which have been “incredibly profitable” referring to Fortnite, the game that is the root cause of the legal battle.
Epic have made their own filing in response, and citing Epic CEO Tim Sweeny, have said “EGS is not yet profitable at its current scale and stage of development because it has front-loaded its marketing and user acquisition costs to gain market share.”
The legal battle between the two software companies started back in August 2020, when Epic Games filed legal action against Apple after Fortnite was removed from the App Store, due to Epic allowing customers to bypass Apple when purchasing V-bucks, an in-game currency for Fortnite.
Since then Apple have terminated the Epic Games App Store account, removing Battle Breakers and the Infinity Blade series, whilst recent development in the case have seen the UK rule in favour of Apple by refusing to allow Epic Games to pursue a lawsuit against Apple in the UK.
Published at Sat, 10 Apr 2021 13:30:24 +0000
‘Disco Elysium’ developer is working on new patch for PlayStation players
Developer ZA/UM has announced that PS4 and PS5 versions of Disco Elysium: The Final Cut will receive a new patch to fix its number of reported bugs.
In a new blog post, ZA/UM has detailed the next steps it will take to ensure that PlayStation players will be able to experience Disco Elysium: The Final Cut after recent reports of bugs which has halted players from progressing within the game.
It reads, “We’re all just human beings dreaming big, and not always making those dreams come true like we hope. But we’re going to try anyway, and try again, until we get it right. And we will.”
Patch 1.3 is currently being worked on, but a launch date has yet to be announced. However, ZA/UM have released a list of fixes that will be coming along with the update:
- Tons of Voice Over fixes
- Improved Kim pathfinding
- Fixed controller interaction during Seafort Dream
- Fixed controller interaction with The Pigs
- Fixed Sandcastle interaction
- Fixed car interaction
- Fixed instances where the tide never receded near the swings
- Fixes pawnshop healing interaction
- Fixed Thought Cabinet freezes
- Fixed save game bugs
- Fixes for Cutscene locks and edge-case interactions with controllers
- And little bit this and that, general house cleaning after stormy development!
The blog post continued with ZA/UM noting that that’s all they can say for now but players can expect a patch date to be announced.
Disco Elysium launched on PC in 2019 and was awarded Best Role-Playing Game and Best Narrative Game at the Game Awards 2019.
Last month, Disco Elysium: The Final cut, an enhanced version of the game with over one million professionally voice-acted words, was released for PC, as well as PS4 and PS5.
Published at Sat, 10 Apr 2021 12:37:39 +0000