‘The Last Of Us Remastered’ patch significantly reduces load times


‘The Last Of Us Remastered’ patch significantly reduces load times

The Last Of Us Remastered has received a new update for the PS4, which reportedly greatly reduces loading times.

The update, Patch 1.11, arrived on Saturday (October 24). The patch seems to made impressive improvements to loading times of The Last Of Us Remastered on the PS4. According to Twitter user Anthony Calabrese, who is also a TLOU speedrunner, the update “made it so loading screens are basically non-existent on PS4. This is for both SSD and HDD”.

Check out his tweet below.


Calabrese’s claims have since be corroborated by YouTuber ElAnalistaDeBits, who has uploaded a video comparing the game’s load times before and after the patch went live. According to the clip video, the first loading screen in The Last of Us Remastered took about 90 seconds pre-patch, but clocked in at under 14 seconds after the update.

Check out the video below.

Another Twitter user, who goes by Craig, has deduced that a number of first-party PlayStation games have been receiving updates in order to work better on the upcoming PS5 when it is released in November.


He claims that Until Dawn now does not require loading screens at all, and suggests that the new technology must have been used for Sucker Punch’s Ghost Of Tsushima, which does not include any loading screens despite being a massive open-world game.

Naughty Dog has yet to comment or post about the new patch. It is also currently unclear if the shorter loading times will feature in the game on PS5, which will be available via the PlayStation Plus Collection.

The Last Of Us and its sequel, The Last Of Us Part II, are both currently available on PS4.


Published at Mon, 26 Oct 2020 06:54:32 +0000

New ‘Call Of Duty: Black Ops Cold War’ mode will be a PlayStation exclusive

Activision has announced that the PlayStation versions of Call Of Duty: Black Ops Cold War will receive exclusive access to a new Zombies mode.

The publisher revealed and detailed the new co-op mode, called Zombies Onslaught, through a new post on the official PlayStation Blog. The mode will be exclusive to the PS4 and PS5 for about a year, until November 1, 2021, after which it will be released for other platforms.

Zombies Onslaught will be a two-player co-op mode that pits gamers against waves of increasingly difficult zombie hordes. The mode will drop two players into various locations based on multiplayer maps, while equipped with their custom loadouts from the traditional Zombies and multiplayer modes.


Check out the gameplay trailer below.

When dropped into a map in Onslaught mode, players will be restricted to a smaller map by a Dark Aether orb. Zombies will then began spawning in waves, with each subsequent wave being harder to kill. Upon defeating enough zombies, the Dark Aether Orb will shift to another location on the map.

The game’s lead writer, James Mattone, also warns  that waves of zombies will also include Elite enemies, which are “more powerful adversaries compared to the regular zombified masses”. He also urges players to make Elite zombies their primary targets, as “the restricted area can bring them within arm’s length, which is all they need to bring you and your duo down”.

Players will receive either a Bronze, Silver or Gold ranking according to the number of Elite zombies they can defeat. The ranks will equip players with rewards for use across both Zombies and regular Multiplayer modes.


Call Of Duty: Black Ops Cold War is scheduled to be released on November 13 for PC, PS4, PS5, Xbox One, Xbox Series X and S.


Published at Mon, 26 Oct 2020 05:33:54 +0000



Please enter your comment!
Please enter your name here