EA Play for Xbox Game Pass on PC has been pushed back to 2021


EA Play for Xbox Game Pass on PC has been pushed back to 2021

EA Play for PC players with Xbox Game Pass Ultimate has been delayed until 2021, Microsoft has announced.

The service was intended to be partnered with Xbox Game Pass Ultimate for PC subscriptions today (December 15) after being added to consoles last month (November), but has since been pushed back into next year to allow “more time to provide the Xbox Game Pass experience”.

In an Xbox Wire post, the company delved into the service’s delay, citing that its original intentions “had been a celebratory post [but] is now one asking for a little more patience”. It later reiterated that its “passionate” and wants to create a “great experience” for players:


“We established this partnership with Electronic Arts because they are as passionate as we are about helping people and communities discover great games, and we knew we could provide a great experience for members by working together. In order to deliver on that, we need more time to provide the Xbox Game Pass experience.”

No expected release window was mentioned, however, Microsoft has said it will discuss EA Play’s arrival for Xbox Game Pass Ultimate on PC, “early next year”.

EA Play’s partnership coincided with Xbox Game Pass Ultimate for consoles last month, alongside the arrival of both the Xbox Series X and Xbox Series S. It’s available at no additional cost for Ultimate members and grants users access to a library of EA curated titles.

To mark its inclusion into Xbox Game Pass Ultimate, EA added Star Wars: Jedi Fallen Order on the service, almost one year after its initial release.

Published at Tue, 15 Dec 2020 21:06:17 +0000

‘Cyberpunk 2077’ devs admit it “did not spend enough time” on last-gen versions

CD Projekt RED has acknowledged that it “did not spend enough time” looking at last-gen versions of Cyberpunk 2077 during the development process.

Following reports of poor performance on PS4 and Xbox One, the developer came forward yesterday (December 14) to apologise for the issues and accept responsibility for the state of the game.

Today (November 15), an investors Q&A probed further into why Cyberpunk 2077 was released in the form that it is, and how the team at CD Projekt RED hope to rectify the issues in the coming weeks and months.


When asked if the developer underestimated the performance of the current-gen version Michał Nowakowski, vice president of business management, stated the reason being was the team was “looking at the next-gen and PC performance, rather than the current-gen” and “definitely did not spend enough time looking at that”.

Nowakowski also added that both Microsoft and Sony were more than likely hoping the game would receive a patch at launch after going through both companies certification process:

“If I can say anything it’s that I can only assume that yes, they were counting that we were going to fix the things upon the release and that obviously did not come together exactly as we had planned.”

Cyberpunk 2077
Cyberpunk 2077. Credit: CD Projekt RED

Moving forward, the investors queried the performance of Cyberpunk 2077 on current-gen will be made to an acceptable standard. Nowakowski said that the game will be playable, but will not “be equal to the next-gen performance or the PC”:

“I’m not saying it’s going to be a bad game but if you know expectations, say from visual, or some other performance kind of angle, then we’re openly stating that’s not going to be the case. This is going to be a good, playable game without glitches and crashes… that’s the intention.”


It was also cited that the Cyberpunk 2077 gameplay before release was not shown from the current-gen versions of the game and only ever PS5 and Xbox Series consoles. The reason mentioned was due to “updating the game on the last-gen consoles until the very last minute”.

After backlash over the last-gen versions, Sony have also been reportedly offering out refunds for Cyberpunk 2077, specifically to PS4 players who are unhappy with the game’s performance. It’s also said that players through Microsoft and Steam have also been able to utilise the process.

Published at Tue, 15 Dec 2020 18:26:18 +0000



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