Amazon Frustrating Parents As They Propose Cyberpunk 2077 For Kids Gift Guide


Amazon Frustrating Parents As They Propose Cyberpunk 2077 For Kids Gift Guide

Cyberpunk 2077 is only a couple hours away from launching; a bit over a dozen, sure, but the anticipation to finally dig into a title that has been eagerly hyped up since 2012 is palpable.

Glitches and concerns regarding seizures be danged, we want to dive into a world where corporations have somehow won more than they already have and rule with an iron fist. It’ll be a fun look into the distant future that none of us will live long enough to see, and that seems to be both a blessing and a curse.

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Yet this doesn’t necessarily mean that everyone with a pulse should necessarily be booting into the title in roughly seventeen hours.

After all, CD Projekt Red has noted that there will be a heft of genitalia customization, reviewers have noted nude erotic dancers swaying with music inches from the protagonist’s face, and there’s at least one explicit sex scene in the title.

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This is, of course, to say nothing regarding the brutal and bloody combat, grotesque mutations that people undergo, and more than a fair share of identity issues as players are tasked with advancing their bodies with any tech on the market.

So when a few people started taking notice that Cyberpunk 2077 is being marketed on Amazon as a child-friendly and the ideal gift for children this Christmas, more than a few eyebrows arched.

At least if they understood precisely what Cyberpunk 2077 is: the back of the box doesn’t necessarily list out that there is explicit genitalia customization and sex scenes across the title.

This means that savvy parents are likely to dodge picking up the title for little Timmy, yet Amazon appears to be encouraging parents that don’t understand what the game contains to show it to their children. Enjoy the long-lasting trauma and awkward questions at Christmas Dinner regarding prostitution.

Precisely where the fault lays for this is apparently up for debate: some are pointing at the ESRB for not taking enough precautions to explain to naive parents what titles contain, an issue that was raised most recently regarding FIFA from Electronic Arts as the ESRB decided that in-game gambling is more ‘surprise mechanics’ than anything else.

Others are pointing towards Amazon, that they have the responsibility to at least inform parents that sausages are involved and viewable in the title.

A weak-showing from the ESRB has consistently harmed parents that aren’t taking the media that their children consume seriously, leading some to posit that they’re more interested in the well-being of corporations than the families they are supposed to protect.

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Regarding Cyberpunk 2077‘s setting, perhaps that’s fitting.

Published at Wed, 09 Dec 2020 10:34:59 +0000

Sucker Punch Productions Ghost of Tsushima Wins The Player’s Voice Award For 2020

There was a bit of concern regarding precisely how the voting would ultimately tally regarding the upcoming Game Awards that begins tomorrow, with Animal Crossing: New Horizons somehow going head to head with Ghost of Tsushima after many in the community seemed to disavow the newest Nintendo title due to piecemealed content and frustrating gameplay loops.

In terms of how the fans voted, however, there is a beacon of hope: Sucker Punch PlayStation 4 exclusive Ghost of Tsushima, the open-world game that asks players to step into the shoes of a samurai on the cusp of breaking tradition as they attempt to stave off hordes of invading Mongols intent on a full-scale invasion of Japan, has been named the Player’s Voice Award for 2020, making it the de facto Game of the Year, at least as far as the fans are concerned when the votes have been tallied.

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The open-world itself immediately tends to lend some comparisons and expectancies: massive landscapes with little to do between points of interest, repetitive hacking across enemies bases that all blur together, and perhaps a tower or eight-hundred to climb up to reveal the map.

Sucker Punch deftly avoided those pitfalls that multiple open-world titles have fallen into, and were arguably hampered only by their decision to enter into a console exclusivity agreement with Sony; meaning that many users are simply unable to play the title, lest they fancy picking up an entire console for a single title.

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This is arguably Sony’s plan with many of their exclusives, and why the console wars continue unabetted by reason or consumer-friendliness: what purpose would a console have if not for exclusives.

Still, Ghost of Tsushima managed to be the cards that some noted were stacked against them, if by no other factor than only having a release on a single platform, as players logged in to make their voice heard.

Ghost of Tsushima beat out five other titles for the Players Voice Award: Doom EternalFinal Fantasy VII RemakeHadesAnimal Crossing: New Horizons, and The Last of Us Part II.

This, however, isn’t the end of The Game Awards that begins on Thursday evening on streamed internationally: many critics and pundits are going to weigh in on what they feel is the best of the best for the 2020 year and they’ll reveal those in the traditional slow manner punctuated by more game trailers and things that most people haven’t asked for.

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It’ll be like E3, where the developers awkwardly stand there and wait for applause that never comes: it’ll be a fun experience for the people viewing at home, at the very least.

Published at Wed, 09 Dec 2020 09:34:50 +0000



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