‘Tom Clancy’s Rainbow Six: Siege’ next-gen patch arrives next week


‘Tom Clancy’s Rainbow Six: Siege’ next-gen patch arrives next week

Ubisoft has detailed the upcoming next-gen patch for Tom Clancy’s Rainbow Six: Siege.

Expected to arrive next week on December 1, owners of Tom Clancy’s Rainbow Six: Siege are eligible for free upgrade to the next-gen version, coming complete with 120 frames per second (FPS), 4K resolution, faster loads, and  DualSense controller features on PS5.

In a blog post from the company, it was outlined that player progression will carry across in the same console family. However, with the new Ubisoft Connect service, gamers will be able to take their progression between console systems as much as they choose to.


Two graphical options on the PS5 and Xbox Series X will be available. Performance mode allows the game to be played up to 120FPS with 4K dynamic resolution scaling, with the resolution mode targeting 60FPS and true 4K visuals. Xbox Series S owners will also receive the same two options, however, performance will have a 1080p display, with resolution mode boasting 1728p.

Check out the announcement below:

PS5 owners will also have a few specific features. The DualSense controller will support haptic feedback, adaptive triggers, and controller sound output, along with the console itself making use of the activity card feature. Xbox Series owners will also be able to use the console’s Quick Resume feature.

Xbox Game Pass members will be able to try out Tom Clancy’s Rainbow Six: Siege for free as the game recently entered the service. There is also a ten per cent discount of certain in-game items available as an additional perk.


Iconic Splinter Cell protagonist Sam Fisher also recently joined Tom Clancy’s Rainbow Six: Siege as an operator, crossing over the two games for the first time.

Published at Thu, 26 Nov 2020 21:24:51 +0000

‘Assassin’s Creed: Valhalla’ patch adds new graphical options on next-gen

Assassin’s Creed: Valhalla has received a substantial patch, which includes new graphical options for next-gen consoles, Ubisoft has announced.

Version 1.0.4. released today (November 26) and includes bug fixes, quality of life improvements and new graphical modes for certain systems. The widespread issue of screen tearing on the Xbox Series X and Xbox Series S is also said to have been rectified.

With the new graphical fidelity options in Assassin’s Creed: Valhalla, PS5, Xbox Series X and Xbox Series S users are able to toggle between various modes. Performance mode will allow the game to adapt the resolution and graphics settings to maintain a stable 60 frames per second (FPS), whilst the quality mode will push the maximum resolution and graphical fidelity at 30FPS.


Check out the announcement below:

The stability and performance has also been enhanced, as well the screen tearing issue which has plagued many Xbox owners. PC players will also find that the VRAM/RAM leakage issue has also been addressed.

Outside of performance issues, numerous gameplay balance tweaks have been made, as well as fixing multiple quests which have blocked player’s progress are also said to have been rectified. The full patch notes for Assassin’s Creed: Valhalla can be found in a Ubisoft forum post here.

Assassin’s Creed: Valhalla has been proven to perform better on PS5 opposed to the Xbox Series X, with a 15 per cent more stable frame rate, as well as other improvements. It’s unclear whether the latest patch will bring the performance gap closer together.


Watch Dogs: Legion has also received a substantial patch to address many of its issues, including a save data problem on PC. As a result, the multiplayer content that was expected to launch in December has been pushed back till next year, to allow more time on quality control.

Published at Thu, 26 Nov 2020 19:53:35 +0000



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