Ubisoft looking into corrupted save issues for ‘Watch Dogs: Legion’ on PC


Ubisoft looking into corrupted save issues for ‘Watch Dogs: Legion’ on PC

Following feedback of corrupted save issues for Watch Dogs: Legion on PC, Ubisoft is looking into fixing the problem.

Many have taken to the company’s forums and Reddit to alert the developers of a game breaking glitch in the PC version of Watch Dogs: Legion. Players found that saving upon exiting the game is taking a substantial amount of time, whilst others have reported game crashes followed by corrupted save data.

Since Watch Dogs: Legion only operates one save file, the issue is causing players to lose hours of game time, or their progress entirely. Ubisoft has since come forward and confirmed to PC Gamer that it is working on a patch.


According to a company representative who spoke to the site, the developer is “aware some players are having difficulties” and will be “looking to address these issues in an upcoming patch by November 9”. They also added that the developer will have “more information on the contents of the patch in the coming days.”

Watch Dogs: Legion
Watch Dogs: Legion. Credit: Ubisoft

While many players wait, certain Reddit users have shared walkarounds to combat the issue till the patch drops. One way involves disabling the cloud save service and disconnecting from Ubisoft Connect, with another involving changing the PC’s settings.

Watch Dogs: Legion was also recently reported to have been hacked. A ransomware group known as Egregor has allegedly leaked the source code of the game online after their ransom demands were said to have not been met.

The game is available now for PC, PS4, Xbox One and Google Stadia, with a next-gen version arriving on both the PS5 and Xbox Series consoles release dates.


Published at Wed, 04 Nov 2020 20:43:32 +0000

Rare confirms ‘Sea Of Thieves’ next-gen enhancements

With both Xbox Series consoles launching next week (November 10), Rare has announced the enhancements for Sea Of Thieves.

The developer revealed on Twitter that each console will be receiving different upgrades, aiming to take full advantage of the next-gen hardware when both launch on November 10.

Xbox Series X owners will be able to run Sea Of Thieves with a full 4K resolution, along with the ability to play the game at 60 frames per second (fps). On the other hand, Xbox Series S users have been confirmed to receive 1080p resolution, whilst also supporting 60fps. Both will also see improved loading times.


Check out the full announcement tweet below:

Sea Of Thieves joins the Xbox Series launch line-up of thirty titles, with pre-existing games such as Forza Horizon 4 and Fortnite confirmed to be upgraded for the new hardware.

Other games announced to be getting next-gen enhancements include Gears 5, which will offer the option to replace fan favourite character, Marcus Fenix, with Guardians Of the Galaxy star, Dave Bautista. 120fps will also be supported, along with reduced input latency for both the campaign and multiplayer.

Borderlands 3 will also be getting a next-gen patch on launch day. The developer confirmed that the free upgrade will include 4K visuals, 60fps and the ability to play three to four play local co-operative play.


A week after the consoles’ launch, Halo: The Master Chief Collection will be joining the selection of backwards compatible games to receive enhancements. Features such as 4K resolution and 120fps support are said to be included.


Published at Wed, 04 Nov 2020 19:37:04 +0000



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