FrankerFaceZ States That They Aren’t Removing Pog Emotes, But Will Remove PogChamp And Variations
Brace yourself, a rare moment of unity between third-party emote providers and Twitch is actually happening; be still our beating hearts, Hell must be freezing over.
FrankerFaceZ has stated that they are showing solidarity with Twitch after Gootecks tweeted out support to the violent riot that more than a few have labeled as a coup attempt in Washington DC on January 6, and will remove the PogChamp and variations of the emote to scrub the platform clean of the individual in question.
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That being said, they may take our PogChamps, but they’ll never take our Pogs.
They’ve also announced that they have zero intention of removing the Pog emote and other variations that feature Pepe the Frog, a cartoon that many outlets deem radicalized since they’re used in 4Chan and other hives of villainy across the internet. These same places that regularly use Pepe The Frog also use the English language: whether or not that will be banned as well is not yet to be seen, although there sure is a precedent.
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Twitter users and not being able to tell when things are jokes, name a better combo
— Wyatt (@Wyattkins) January 7, 2021
Modern Warfare removed the ‘OK’ gesture after a racist used it after his arrest: this, of course, means that the ‘OK’ symbol is a gesture of white-power and racist undertones because 4Chan thought it would be hilarious to try roughly a year ago.
this includes among others POGGERS, which according to people on twitter right now must be the most offensive emote on the internet pic.twitter.com/diz5fSSZWv
— Rod Breslau (@Slasher) January 7, 2021
The idea behind what began as a joke was that the ‘OK’ gesture could be seen to have a ‘W’ and a ‘P’ in it, which apparently stood for White Power. As the days progress, we’re becoming entirely disconnected from reality and sentenced to this bizarre world where anything and everything must be scrubbed.
That being said, Twitch has managed to fall on the right side of this event after removing the ‘Blind Playthrough‘ tag and offering a three-day ban for a woman that eagerly advertised her OnlyFans account on a Twitch broadcast for almost nine minutes.
The community as a whole isn’t entirely too eager to support someone that wants to desecrate a monument to democracy within the United States, regardless of how long they’ve been spammed in the chats.
Some fans have had fantastic ideas to replace PogChamp with the faces of streamers at random, belying a sense of community and compassion that bleeds their communities together in a large, singular passion: gaming.
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The problem is how to curate and keep the largest streaming community from turning into an absolute cesspool, and that’s something that multiple outlets have struggled valiantly with, from Reddit to Twitter, Diggs to Twitch. Here’s hoping there can actually be a balance struck, instead of washing everything that someone could take offense with.
Published at Fri, 08 Jan 2021 16:31:45 +0000
Good Night, Knight Launches Into Steam Early Access On February 16
No Gravity Games and RedEmber have announced their upcoming title Good Night, Knight will enter Steam Early Access in February. The game will also launch on GOG in the near future.
Good Night, Knight is a sneak-and-slash RPG filled with humor and action. The game stars a knight living in a world where the enemies have been slain, the princess is safe, and the kingdom no longer needs a knight’s protection. As the knight prepares to retire, he falls asleep.
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When the knight awakes, he suddenly falls into a mysterious underworld. The knight has lost his memories and once again is tasked with possibly saving the world once again.
The game itself mixes procedural generation with hand-made puzzles. The story contains dark humor to keep players entertained.
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Combat is described as heavy-hitting and deliberate with robust stealth mechanics, plus enemies with unique movesets. Skill, timing, and good positioning will be key to survival.
Stealth also plays an important role. The knight can sneak and peek around corners with the help of the dynamic field-of-view system. Players will learn how and where enemies are patrolling to catch them off guard or slice right through them.
Each dungeon is unique, and each playthrough will be different. Players can continue to challenge the game for a new experience each time.
As players progress through the underworld, there are a variety of game-changing items to obtain. Before players venture forth, they have to gather resources for combat and manage how many items they have on-hand. If the battle becomes too difficult, players can retreat to rest of venture forward to collect better rewards.
The game does not contain any permadeaths. Progress is saved as players progress, but death has severe consequences. Players can make the game more challenging with an optional “Ironman Mode” where the knight loses everything upon death.
Good Night, Knight is expected to stay in Early Access for around one year. The exact time depends on the development process and feedback from players. The developer wants to release only the most polished version of the game.
The Early Access version includes two full areas filled with content, character leveling, crafting, and part of the story.
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Good Night, Knight launches on Steam Early Access and GOG on February 16. A free demo is available now.
Published at Fri, 08 Jan 2021 16:25:25 +0000